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author | Brian <[email protected]> | 2007-08-23 13:24:06 -0600 |
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committer | Brian <[email protected]> | 2007-08-23 13:24:06 -0600 |
commit | ef7c25090074cb02f18acc905bca5f25a56bd021 (patch) | |
tree | f209f095f3a9038c058e9c956fdbf81316ae81e4 /src/glx | |
parent | c990d0fd57a05301429b3af75b7fed0337621941 (diff) |
For the time being, interpolate Z in shade_quad() rather in the shader.
This was causing trouble for the i915 driver.
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions