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authorGregory Hainaut <[email protected]>2013-05-03 19:44:11 +0200
committerIan Romanick <[email protected]>2014-03-25 10:25:25 -0700
commitde4f85f52d0002cfd0105e932141cfdb108f1a61 (patch)
tree2fc83392269401c79e3fd327eda66ecdffb7976b /src/glx
parentc03477050a6f51e601f75cb3c061a3e16a5b7171 (diff)
meta/sso: Update meta to save and restore SSO state.
save and restore _Shader/Pipeline binding point. Rational we don't want any conflict when the program will be unattached. V2: formatting improvement V3 (idr): * Build fix. The original patch added calls to _mesa_use_shader_program with 4 parameters, but the fourth parameter isn't added to that function until a much later patch. Just drop that parameter for now. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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