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authorAxel Davy <[email protected]>2014-06-08 19:47:48 -0400
committerDave Airlie <[email protected]>2014-07-01 13:07:40 +1000
commit3ecd9e1a93817180fa5b280e5fe11c903cca38ba (patch)
treef650a9e9d722667c24625d787d7738bdf9a08bb0 /src/glx
parent7ab925a6aafca106e7682dfc21e7c9351380809e (diff)
loader: Use drirc device_id parameter in complement to DRI_PRIME
DRI_PRIME is not very handy, because you have to launch the executable with it set, which is not always easy to do. By using drirc, the user specifies the target executable and the device to use. After that the program will be launched everytime on the target device. For example if .drirc contains: <driconf> <device driver="loader"> <application name="Glmark2" executable="glmark2"> <option name="device_id" value="pci-0000_01_00_0" /> </application> </device> </driconf> Then glmark2 will use if possible the render-node of ID_PATH_TAG pci-0000_01_00_0. v2: Fix compilation issue v3: Add "-lm" and rebase. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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