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authorVinson Lee <[email protected]>2013-06-24 22:50:30 -0700
committerVinson Lee <[email protected]>2013-06-25 18:45:01 -0700
commit61bfed2d0998065bdb20f3f67e1591f8d5005ba6 (patch)
treeb906ff16d3e30d70a0cc41736c08c0d701a91892 /src/glx
parent0b994961ff58654f330c51caacf9698f7dafd6b6 (diff)
glsl: Fix gl_shader_program::UniformLocationBaseScale assert.
commit 26d86d26f9f972b19c7040bdb1b1daf48537ef3e added gl_shader_program::UniformLocationBaseScale. According to the code comments in that commit, UniformLocationBaseScale "must be >=1". UniformLocationBaseScale is of type unsigned. Coverity reported a "Macro compares unsigned to 0" defect as well. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
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