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author | Brian Paul <[email protected]> | 2010-07-21 09:59:23 -0600 |
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committer | Brian Paul <[email protected]> | 2010-07-21 10:16:32 -0600 |
commit | 3662afd87d61e3f65843b210a7e8c9c8a6cb27f0 (patch) | |
tree | a373a049d6b4bbd80aa651e965c14ea95f86bdb4 /src/glx | |
parent | 85206e56a1c3400be47229d4a8c6a1cd7a2f476e (diff) |
gallivm: replace has_indirect_addressing field with indirect_files field
Instead of one big boolean indicating indirect addressing, use a
bitfield indicating which register files are accessed with indirect
addressing.
Most shaders that use indirect addressing only use it to access the
constant buffer. So no need to use an array for temporary registers
in this case.
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions