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author | Timothy Arceri <[email protected]> | 2016-05-17 11:29:40 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-05-17 15:06:12 +1000 |
commit | 6d5f7557fb45d56e38f7e19060e05de4c77a9ee5 (patch) | |
tree | c412841082d91dabb1e0d6b58d7c7baca4cedb0a /src/glx/xf86dri.h | |
parent | aae0865dc0134bdfb4a4fe05b2bcdbee9fc0a0ff (diff) |
glsl: fix location and component packing validation on patches
These varyings have a separate location domain from per-vertex varyings
and need to be handled separately.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glx/xf86dri.h')
0 files changed, 0 insertions, 0 deletions