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authorJason Ekstrand <[email protected]>2016-10-06 22:03:12 -0700
committerJason Ekstrand <[email protected]>2016-10-14 15:39:41 -0700
commit5dacd3caee9ff41055bd974ae1e4ba40cb2f5984 (patch)
tree890ae5176cd083b6a4f1020b04244f1cfb627a5f /src/glx/xf86dri.h
parent7cb197c3a8ca44fc359ce69ff72ef68d85f7b181 (diff)
intel/blorp: Make the Z component of the primitive adjustable
We want to be able to start doing slow depth clears with blorp. This allows us to adjust the depth we're clearing to. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
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