diff options
author | Ian Romanick <[email protected]> | 2004-12-01 08:15:01 +0000 |
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committer | Ian Romanick <[email protected]> | 2004-12-01 08:15:01 +0000 |
commit | c8c24d049d8d359894130aa7bcdf2319ef4e09df (patch) | |
tree | 6cfb2741eb68d52ada5afafc8fa88cd2a9c20227 /src/glx/x11/vertarr.c | |
parent | 345ed3ac8c5a26b8d99c21cf467d05da7e8edfc8 (diff) |
Make the transition to script-genereated GLX code easier.
Move EXT_vertex_array wrapper functions from indirect_init.c to vertarr.c.
Fix problems with EXT_multi_draw_arrays function names.
Diffstat (limited to 'src/glx/x11/vertarr.c')
-rw-r--r-- | src/glx/x11/vertarr.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/glx/x11/vertarr.c b/src/glx/x11/vertarr.c index 6d0e5f4d170..5da30a3fdbd 100644 --- a/src/glx/x11/vertarr.c +++ b/src/glx/x11/vertarr.c @@ -165,6 +165,55 @@ void __glXInitVertexArrayState(__GLXcontext *gc) /*****************************************************************************/ +/** + * \name Vertex array pointer bridge functions + * + * When EXT_vertex_array was moved into the core GL spec, the \c count + * parameter was lost. This libGL really only wants to implement the GL 1.1 + * version, but we need to support applications that were written to the old + * interface. These bridge functions are part of the glue that makes this + * happen. + */ +/*@{*/ +void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glColorPointer( size, type, stride, pointer ); +} + +void __indirect_glEdgeFlagPointerEXT(GLsizei stride, + GLsizei count, const GLboolean * pointer ) +{ + (void) count; __indirect_glEdgeFlagPointer( stride, pointer ); +} + +void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glIndexPointer( type, stride, pointer ); +} + +void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid * pointer ) +{ + (void) count; __indirect_glNormalPointer( type, stride, pointer ); +} + +void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glTexCoordPointer( size, type, stride, pointer ); +} + +void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid * pointer ) +{ + (void) count; __indirect_glVertexPointer( size, type, stride, pointer ); +} +/*@}*/ + +/*****************************************************************************/ + void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { |