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authorIan Romanick <[email protected]>2005-01-07 02:39:09 +0000
committerIan Romanick <[email protected]>2005-01-07 02:39:09 +0000
commit5f1f229f8da255ca9b390da1757ad781978cf619 (patch)
tree14a550730dc7a2ceb74ef84183b518460d2e1b68 /src/glx/x11/renderpix.c
parent3385d7cec3308129f6f1fc5990023417e4e4be47 (diff)
Pixel oriented render functions are now generated by the
glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB.
Diffstat (limited to 'src/glx/x11/renderpix.c')
-rw-r--r--src/glx/x11/renderpix.c852
1 files changed, 80 insertions, 772 deletions
diff --git a/src/glx/x11/renderpix.c b/src/glx/x11/renderpix.c
index c24d3aa1c7c..9b7d3db93ca 100644
--- a/src/glx/x11/renderpix.c
+++ b/src/glx/x11/renderpix.c
@@ -34,32 +34,65 @@
**
*/
-#include "packrender.h"
-
/*
-** This file contains routines that deal with unpacking data from client
-** memory using the pixel store unpack modes and then shipping it to
-** the server. For all of these routines (except glPolygonStipple) there
-** are two forms of the transport - small and large. Small commands are
-** the commands that fit into the "rendering" transport buffer. Large
-** commands are sent to the server in chunks by __glXSendLargeCommand.
-**
-** All of the commands send over a pixel header (see glxproto.h) which
-** describes the pixel store modes that the server must use to properly
-** handle the data. Any pixel store modes not done by the __glFillImage
-** routine are passed on to the server.
-*/
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
-/*
-** Send a large image to the server. If necessary, a buffer is allocated
-** to hold the unpacked data that is copied from the clients memory.
-*/
-static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const GLvoid *src,
- GLubyte *pc, GLubyte *modes)
-{
- if (!gc->fastImageUnpack) {
+#include "packrender.h"
+
+/**
+ * Send a large image to the server. If necessary, a buffer is allocated
+ * to hold the unpacked data that is copied from the clients memory.
+ *
+ * \param gc Current GLX context
+ * \param compsize Size, in bytes, of the image portion
+ * \param dim Number of dimensions of the image
+ * \param width Width of the image
+ * \param height Height of the image, must be 1 for 1D images
+ * \param depth Depth of the image, must be 1 for 1D or 2D images
+ * \param format Format of the image
+ * \param type Data type of the image
+ * \param src Pointer to the image data
+ * \param pc Pointer to end of the command header
+ * \param modes Pointer to the pixel unpack data
+ *
+ * \todo
+ * Modify this function so that \c NULL images are sent using
+ * \c __glXSendLargeChunk instead of __glXSendLargeCommand. Doing this
+ * will eliminate the need to allocate a buffer for that case.
+ *
+ * \bugs
+ * The \c fastImageUnpack path, which is thankfully never used, is completely
+ * broken.
+ */
+void
+__glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const GLvoid *src,
+ GLubyte *pc, GLubyte *modes)
+{
+ if ( !gc->fastImageUnpack || (src == NULL) ) {
/* Allocate a temporary holding buffer */
GLubyte *buf = (GLubyte *) Xmalloc(compsize);
if (!buf) {
@@ -68,8 +101,18 @@ static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
}
/* Apply pixel store unpack modes to copy data into buf */
- (*gc->fillImage)(gc, dim, width, height, depth, format, type, src, buf,
- modes);
+ if ( src != NULL ) {
+ (*gc->fillImage)(gc, dim, width, height, depth, format, type,
+ src, buf, modes);
+ }
+ else {
+ if ( dim < 3 ) {
+ (void) memcpy( modes, __glXDefaultPixelStore + 4, 20 );
+ }
+ else {
+ (void) memcpy( modes, __glXDefaultPixelStore + 0, 36 );
+ }
+ }
/* Send large command */
__glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
@@ -82,578 +125,15 @@ static void SendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
}
}
-/*
-** Send a large null image to the server. To be backwards compatible,
-** data must be sent to the server even when the application has passed
-** a null pointer into glTexImage1D, glTexImage2D or glTexImage3D.
-*/
-static void SendLargeNULLImage(__GLXcontext *gc, GLint compsize,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const GLvoid *src,
- GLubyte *pc, GLubyte *modes)
-{
- GLubyte *buf = (GLubyte *) Xmalloc(compsize);
-
- /* Allocate a temporary holding buffer */
- if (!buf) {
- __glXSetError(gc, GL_OUT_OF_MEMORY);
- return;
- }
-
- /* Send large command */
- __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize);
-
- /* Free buffer */
- Xfree((char*) buf);
-}
-
/************************************************************************/
-void __indirect_glPolygonStipple(const GLubyte *mask)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- compsize = __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP);
- cmdlen = __GLX_PAD(__GLX_POLYGONSTIPPLE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- __GLX_BEGIN(X_GLrop_PolygonStipple,cmdlen);
- pc += __GLX_RENDER_HDR_SIZE;
- pixelHeaderPC = pc;
- pc += __GLX_PIXEL_HDR_SIZE;
- (*gc->fillImage)(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
- mask, pc, pixelHeaderPC);
- __GLX_END(__GLX_PAD(compsize));
-}
-
-void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig,
- GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- compsize = __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP);
- cmdlen = __GLX_PAD(__GLX_BITMAP_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen);
- __GLX_PUT_LONG(0,width);
- __GLX_PUT_LONG(4,height);
- __GLX_PUT_FLOAT(8,xorig);
- __GLX_PUT_FLOAT(12,yorig);
- __GLX_PUT_FLOAT(16,xmove);
- __GLX_PUT_FLOAT(20,ymove);
- pc += __GLX_BITMAP_HDR_SIZE;
- if (compsize > 0) {
- (*gc->fillImage)(gc, 2, width, height, 1, GL_COLOR_INDEX,
- GL_BITMAP, bitmap, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_Bitmap,cmdlen+4);
- __GLX_PUT_LONG(0,width);
- __GLX_PUT_LONG(4,height);
- __GLX_PUT_FLOAT(8,xorig);
- __GLX_PUT_FLOAT(12,yorig);
- __GLX_PUT_FLOAT(16,xmove);
- __GLX_PUT_FLOAT(20,ymove);
- pc += __GLX_BITMAP_HDR_SIZE;
- SendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX,
- GL_BITMAP, bitmap, pc, pixelHeaderPC);
- }
-}
-
-void __indirect_glTexImage1D(GLenum target, GLint level, GLint components,
- GLsizei width, GLint border, GLenum format, GLenum type,
- const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if (target == GL_PROXY_TEXTURE_1D) {
- compsize = 0;
- } else {
- compsize = __glImageSize(width, 1, 1, format, type);
- }
- cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,components);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(20,border);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- pc += __GLX_TEXIMAGE_HDR_SIZE;
- if (compsize > 0 && image != NULL) {
- (*gc->fillImage)(gc, 1, width, 1, 1, format, type,
- image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage1D,cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,components);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(16,1);
- __GLX_PUT_LONG(20,border);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- pc += __GLX_TEXIMAGE_HDR_SIZE;
- if (image != NULL) {
- SendLargeImage(gc, compsize, 1, width, 1, 1, format,
- type, image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- {
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- SendLargeNULLImage(gc, compsize, width, 1, 1, format,
- type, image, pc, pixelHeaderPC);
- }
- }
-}
-
-void __indirect_glTexImage2D(GLenum target, GLint level, GLint components,
- GLsizei width, GLsizei height, GLint border, GLenum format,
- GLenum type, const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if (target == GL_PROXY_TEXTURE_2D ||
- target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- compsize = 0;
- } else {
- compsize = __glImageSize(width, height, 1, format, type);
- }
- cmdlen = __GLX_PAD(__GLX_TEXIMAGE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,components);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(16,height);
- __GLX_PUT_LONG(20,border);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- pc += __GLX_TEXIMAGE_HDR_SIZE;
- if (compsize > 0 && image != NULL) {
- (*gc->fillImage)(gc, 2, width, height, 1, format, type,
- image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_TexImage2D,cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,components);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(16,height);
- __GLX_PUT_LONG(20,border);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- pc += __GLX_TEXIMAGE_HDR_SIZE;
- if (image != NULL) {
- SendLargeImage(gc, compsize, 2, width, height, 1, format,
- type, image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- {
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- SendLargeNULLImage(gc, compsize, width, height, 1, format,
- type, image, pc, pixelHeaderPC);
- }
- }
-}
-
-void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type,
- const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- compsize = __glImageSize(width, height, 1, format, type);
- cmdlen = __GLX_PAD(__GLX_DRAWPIXELS_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen);
- __GLX_PUT_LONG(0,width);
- __GLX_PUT_LONG(4,height);
- __GLX_PUT_LONG(8,format);
- __GLX_PUT_LONG(12,type);
- pc += __GLX_DRAWPIXELS_HDR_SIZE;
- if (compsize > 0) {
- (*gc->fillImage)(gc, 2, width, height, 1, format, type,
- image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_DrawPixels,cmdlen+4);
- __GLX_PUT_LONG(0,width);
- __GLX_PUT_LONG(4,height);
- __GLX_PUT_LONG(8,format);
- __GLX_PUT_LONG(12,type);
- pc += __GLX_DRAWPIXELS_HDR_SIZE;
- SendLargeImage(gc, compsize, 2, width, height, 1, format,
- type, image, pc, pixelHeaderPC);
- }
-}
-
-static void __glx_TexSubImage1D2D(GLshort opcode, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLsizei width,
- GLsizei height, GLenum format, GLenum type,
- const GLvoid *image, GLint dim)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if (image == NULL) {
- compsize = 0;
- } else {
- compsize = __glImageSize(width, height, 1, format, type);
- }
-
- cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,xoffset);
- __GLX_PUT_LONG(12,yoffset);
- __GLX_PUT_LONG(16,width);
- __GLX_PUT_LONG(20,height);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- if (image == NULL) {
- __GLX_PUT_LONG(32,GL_TRUE);
- } else {
- __GLX_PUT_LONG(32,GL_FALSE);
- }
- pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
- if (compsize > 0) {
- (*gc->fillImage)(gc, dim, width, height, 1, format, type, image,
- pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,xoffset);
- __GLX_PUT_LONG(12,yoffset);
- __GLX_PUT_LONG(16,width);
- __GLX_PUT_LONG(20,height);
- __GLX_PUT_LONG(24,format);
- __GLX_PUT_LONG(28,type);
- if (image == NULL) {
- __GLX_PUT_LONG(32,GL_TRUE);
- } else {
- __GLX_PUT_LONG(32,GL_FALSE);
- }
- pc += __GLX_TEXSUBIMAGE_HDR_SIZE;
- SendLargeImage(gc, compsize, dim, width, height, 1,
- format, type, image, pc, pixelHeaderPC);
- }
-}
-
-void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset,
- GLsizei width, GLenum format, GLenum type,
- const GLvoid *image)
-{
- __glx_TexSubImage1D2D(X_GLrop_TexSubImage1D, target, level, xoffset,
- 0, width, 1, format, type, image, 1);
-}
-
-void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid *image)
-{
- __glx_TexSubImage1D2D(X_GLrop_TexSubImage2D, target, level, xoffset,
- yoffset, width, height, format, type, image, 2);
-}
-
-void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width,
- GLenum format, GLenum type, const GLvoid *table)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- switch (target) {
- case GL_PROXY_TEXTURE_1D:
- case GL_PROXY_TEXTURE_2D:
- case GL_PROXY_TEXTURE_3D:
- case GL_PROXY_COLOR_TABLE:
- case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
- compsize = 0;
- break;
- default:
- compsize = __glImageSize(width, 1, 1, format, type);
- break;
- }
- cmdlen = __GLX_PAD(__GLX_COLOR_TABLE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) {
- return;
- }
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorTable, (short)cmdlen);
- __GLX_PUT_LONG(0, (long)target);
- __GLX_PUT_LONG(4, (long)internalformat);
- __GLX_PUT_LONG(8, width);
- __GLX_PUT_LONG(12, (long)format);
- __GLX_PUT_LONG(16, (long)type);
- pc += __GLX_COLOR_TABLE_HDR_SIZE;
- if (compsize > 0 && table != NULL) {
- (*gc->fillImage)(gc, 1, width, 1, 1, format, type, table, pc,
- pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0, GL_FALSE);
- __GLX_PUT_CHAR(1, GL_FALSE);
- __GLX_PUT_CHAR(2, 0);
- __GLX_PUT_CHAR(3, 0);
- __GLX_PUT_LONG(4, 0);
- __GLX_PUT_LONG(8, 0);
- __GLX_PUT_LONG(12, 0);
- __GLX_PUT_LONG(16, 1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorTable, cmdlen+4);
- __GLX_PUT_LONG(0, (long)target);
- __GLX_PUT_LONG(4, (long)internalformat);
- __GLX_PUT_LONG(8, width);
- __GLX_PUT_LONG(12, (long)format);
- __GLX_PUT_LONG(16, (long)type);
- pc += __GLX_COLOR_TABLE_HDR_SIZE;
- SendLargeImage(gc, compsize, 1, width, 1, 1, format,
- type, table, pc, pixelHeaderPC);
- }
-}
-
-void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count,
- GLenum format, GLenum type, const GLvoid *table)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- compsize = __glImageSize(count, 1, 1, format, type);
- cmdlen = __GLX_PAD(__GLX_COLOR_SUBTABLE_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) {
- return;
- }
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(X_GLrop_ColorSubTable, (short)cmdlen);
- __GLX_PUT_LONG(0, (long)target);
- __GLX_PUT_LONG(4, start);
- __GLX_PUT_LONG(8, count);
- __GLX_PUT_LONG(12, (long)format);
- __GLX_PUT_LONG(16, (long)type);
- pc += __GLX_COLOR_SUBTABLE_HDR_SIZE;
- if (compsize > 0 && table != NULL) {
- (*gc->fillImage)(gc, 1, start+count, 1, 1, format, type, table, pc,
- pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0, GL_FALSE);
- __GLX_PUT_CHAR(1, GL_FALSE);
- __GLX_PUT_CHAR(2, 0);
- __GLX_PUT_CHAR(3, 0);
- __GLX_PUT_LONG(4, 0);
- __GLX_PUT_LONG(8, 0);
- __GLX_PUT_LONG(12, 0);
- __GLX_PUT_LONG(16, 1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_ColorSubTable, cmdlen+4);
- __GLX_PUT_LONG(0, (long)target);
- __GLX_PUT_LONG(4, start);
- __GLX_PUT_LONG(8, count);
- __GLX_PUT_LONG(12, (long)format);
- __GLX_PUT_LONG(16, (long)type);
- pc += __GLX_COLOR_SUBTABLE_HDR_SIZE;
- SendLargeImage(gc, compsize, 1, start+count, 1, 1, format,
- type, table, pc, pixelHeaderPC);
- }
-}
-
-static void __glx_ConvolutionFilter1D2D(GLshort opcode, GLint dim,
- GLenum target,
- GLenum internalformat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- compsize = __glImageSize(width, height, 1, format, type);
- cmdlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL(opcode, cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,internalformat);
- __GLX_PUT_LONG(8,width);
- __GLX_PUT_LONG(12,height);
- __GLX_PUT_LONG(16,format);
- __GLX_PUT_LONG(20,type);
- pc += __GLX_CONV_FILT_HDR_SIZE;
- if (compsize > 0) {
- (*gc->fillImage)(gc, dim, width, height, 1, format, type,
- image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(opcode,cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,internalformat);
- __GLX_PUT_LONG(8,width);
- __GLX_PUT_LONG(12,height);
- __GLX_PUT_LONG(16,format);
- __GLX_PUT_LONG(20,type);
- pc += __GLX_CONV_FILT_HDR_SIZE;
- SendLargeImage(gc, compsize, dim, width, height, 1, format,
- type, image, pc, pixelHeaderPC);
- }
-}
-
-void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat,
- GLsizei width, GLenum format,
- GLenum type, const GLvoid *image)
-{
- __glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter1D, 1, target,
- internalformat, width, 1, format, type,
- image);
-}
-
-void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat,
- GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid *image)
-{
- __glx_ConvolutionFilter1D2D(X_GLrop_ConvolutionFilter2D, 2, target,
- internalformat, width, height, format, type,
- image);
-}
-
+/**
+ * Implement GLX protocol for \c glSeparableFilter2D.
+ *
+ * \bugs
+ * The \c fastImageUnpack path, which is thankfully never used, is completely
+ * broken.
+ */
void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *row,
@@ -663,8 +143,8 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
GLuint compsize2, hdrlen, totalhdrlen, image1len, image2len;
__GLX_LOAD_VARIABLES();
- compsize = __glImageSize(width, 1, 1, format, type);
- compsize2 = __glImageSize(height, 1, 1, format, type);
+ compsize = __glImageSize(width, 1, 1, format, type, 0);
+ compsize2 = __glImageSize(height, 1, 1, format, type, 0);
totalhdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
hdrlen = __GLX_PAD(__GLX_CONV_FILT_HDR_SIZE);
image1len = __GLX_PAD(compsize);
@@ -694,21 +174,11 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
}
if ((compsize == 0) && (compsize2 == 0)) {
/* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,1);
+ (void) memcpy( pixelHeaderPC, __glXDefaultPixelStore + 4, 20 );
}
__GLX_END(0);
} else {
- GLint bufsize;
-
- bufsize = image1len + image2len;
+ const GLint bufsize = image1len + image2len;
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL(X_GLrop_SeparableFilter2D,cmdlen+4);
@@ -742,165 +212,3 @@ void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
}
}
}
-
-void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLsizei depth, GLint border,
- GLenum format, GLenum type, const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if ((target == GL_PROXY_TEXTURE_3D) || (image == NULL)) {
- compsize = 0;
- } else {
- compsize = __glImageSize(width, height, depth, format, type);
- }
- cmdlen = __GLX_PAD(__GLX_TEXIMAGE_3D_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,internalformat);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(16,height);
- __GLX_PUT_LONG(20,depth);
- __GLX_PUT_LONG(24,0); /* size4d */
- __GLX_PUT_LONG(28,border);
- __GLX_PUT_LONG(32,format);
- __GLX_PUT_LONG(36,type);
- if (image == NULL) {
- __GLX_PUT_LONG(40,GL_TRUE);
- } else {
- __GLX_PUT_LONG(40,GL_FALSE);
- }
- pc += __GLX_TEXIMAGE_3D_HDR_SIZE;
- if (compsize > 0 && image != NULL) {
- (*gc->fillImage)(gc, 3, width, height, depth, format, type,
- image, pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,0);
- __GLX_PUT_LONG(20,0);
- __GLX_PUT_LONG(24,0);
- __GLX_PUT_LONG(28,0);
- __GLX_PUT_LONG(32,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexImage3D,cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,internalformat);
- __GLX_PUT_LONG(12,width);
- __GLX_PUT_LONG(16,height);
- __GLX_PUT_LONG(20,depth);
- __GLX_PUT_LONG(24,0); /* size4d */
- __GLX_PUT_LONG(28,border);
- __GLX_PUT_LONG(32,format);
- __GLX_PUT_LONG(36,type);
- if (image == NULL) {
- __GLX_PUT_LONG(40,GL_TRUE);
- } else {
- __GLX_PUT_LONG(40,GL_FALSE);
- }
- pc += __GLX_TEXIMAGE_3D_HDR_SIZE;
- SendLargeImage(gc, compsize, 3, width, height, depth, format,
- type, image, pc, pixelHeaderPC);
- }
-}
-
-void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLint zoffset, GLsizei width, GLsizei height,
- GLsizei depth, GLenum format, GLenum type,
- const GLvoid *image)
-{
- __GLX_DECLARE_VARIABLES();
-
- __GLX_LOAD_VARIABLES();
- if (image == NULL) {
- compsize = 0;
- } else {
- compsize = __glImageSize(width, height, depth, format, type);
- }
- cmdlen = __GLX_PAD(__GLX_TEXSUBIMAGE_3D_CMD_HDR_SIZE + compsize);
- if (!gc->currentDpy) return;
-
- if (cmdlen <= gc->maxSmallRenderCommandSize) {
- /* Use GLXRender protocol to send small command */
- __GLX_BEGIN_VARIABLE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D,cmdlen);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,xoffset);
- __GLX_PUT_LONG(12,yoffset);
- __GLX_PUT_LONG(16,zoffset);
- __GLX_PUT_LONG(20,0); /* woffset */
- __GLX_PUT_LONG(24,width);
- __GLX_PUT_LONG(28,height);
- __GLX_PUT_LONG(32,depth);
- __GLX_PUT_LONG(36,0); /* size4d */
- __GLX_PUT_LONG(40,format);
- __GLX_PUT_LONG(44,type);
- if (image == NULL) {
- __GLX_PUT_LONG(48,GL_TRUE);
- } else {
- __GLX_PUT_LONG(48,GL_FALSE);
- }
- pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE;
- if (compsize > 0) {
- (*gc->fillImage)(gc, 3, width, height, depth, format, type, image,
- pc, pixelHeaderPC);
- } else {
- /* Setup default store modes */
- GLubyte *pc = pixelHeaderPC;
- __GLX_PUT_CHAR(0,GL_FALSE);
- __GLX_PUT_CHAR(1,GL_FALSE);
- __GLX_PUT_CHAR(2,0);
- __GLX_PUT_CHAR(3,0);
- __GLX_PUT_LONG(4,0);
- __GLX_PUT_LONG(8,0);
- __GLX_PUT_LONG(12,0);
- __GLX_PUT_LONG(16,0);
- __GLX_PUT_LONG(20,0);
- __GLX_PUT_LONG(24,0);
- __GLX_PUT_LONG(28,0);
- __GLX_PUT_LONG(32,1);
- }
- __GLX_END(__GLX_PAD(compsize));
- } else {
- /* Use GLXRenderLarge protocol to send command */
- __GLX_BEGIN_VARIABLE_LARGE_WITH_PIXEL_3D(X_GLrop_TexSubImage3D,
- cmdlen+4);
- __GLX_PUT_LONG(0,target);
- __GLX_PUT_LONG(4,level);
- __GLX_PUT_LONG(8,xoffset);
- __GLX_PUT_LONG(12,yoffset);
- __GLX_PUT_LONG(16,zoffset);
- __GLX_PUT_LONG(20,0); /* woffset */
- __GLX_PUT_LONG(24,width);
- __GLX_PUT_LONG(28,height);
- __GLX_PUT_LONG(32,depth);
- __GLX_PUT_LONG(36,0); /* size4d */
- __GLX_PUT_LONG(40,format);
- __GLX_PUT_LONG(44,type);
- if (image == NULL) {
- __GLX_PUT_LONG(48,GL_TRUE);
- } else {
- __GLX_PUT_LONG(48,GL_FALSE);
- }
- pc += __GLX_TEXSUBIMAGE_3D_HDR_SIZE;
- SendLargeImage(gc, compsize, 3, width, height, depth, format, type,
- image, pc, pixelHeaderPC);
- }
-}