diff options
author | Ian Romanick <[email protected]> | 2004-12-01 08:02:50 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2004-12-01 08:02:50 +0000 |
commit | 345ed3ac8c5a26b8d99c21cf467d05da7e8edfc8 (patch) | |
tree | 62e6d2e85a6ead0c097e22b8159d0705ec086d63 /src/glx/x11/render2.c | |
parent | 249a5552f122c1ae7b58d1a5f693607d04c22e05 (diff) |
Make the transition to script-genereated GLX code easier.
Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED.
Basically, this means prepending __indirect_ to all the definitions and
calls of GL functions that don't already have it.
Diffstat (limited to 'src/glx/x11/render2.c')
-rw-r--r-- | src/glx/x11/render2.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/glx/x11/render2.c b/src/glx/x11/render2.c index db60544c6ad..816a7adc0e2 100644 --- a/src/glx/x11/render2.c +++ b/src/glx/x11/render2.c @@ -35,6 +35,7 @@ */ #include "packrender.h" +#include "indirect.h" #include "size.h" /* @@ -43,7 +44,7 @@ ** use the pixel header. See renderpix.c for those routines. */ -void glCallLists(GLsizei n, GLenum type, const GLvoid *lists) +void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); @@ -68,7 +69,7 @@ void glCallLists(GLsizei n, GLenum type, const GLvoid *lists) } } -void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, +void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *pnts) { __GLX_DECLARE_VARIABLES(); @@ -130,7 +131,7 @@ void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, } } -void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, +void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *pnts) { __GLX_DECLARE_VARIABLES(); @@ -188,7 +189,7 @@ void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, } } -void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord, +void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord, GLdouble v1, GLdouble v2, GLint vstr, GLint vord, const GLdouble *pnts) { @@ -261,7 +262,7 @@ void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord, } } -void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord, +void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord, const GLfloat *pnts) { @@ -332,7 +333,7 @@ void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord, } } -void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) +void __indirect_glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) { __GLX_DECLARE_VARIABLES(); @@ -361,7 +362,7 @@ void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) } } -void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) +void __indirect_glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) { __GLX_DECLARE_VARIABLES(); @@ -390,7 +391,7 @@ void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) } } -void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) +void __indirect_glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) { __GLX_DECLARE_VARIABLES(); @@ -419,7 +420,7 @@ void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) } } -void glEnable(GLenum cap) +void __indirect_glEnable(GLenum cap) { __GLX_DECLARE_VARIABLES(); @@ -435,7 +436,7 @@ void glEnable(GLenum cap) case GL_VERTEX_ARRAY: case GL_SECONDARY_COLOR_ARRAY: case GL_FOG_COORD_ARRAY: - glEnableClientState(cap); + __indirect_glEnableClientState(cap); return; default: break; @@ -446,7 +447,7 @@ void glEnable(GLenum cap) __GLX_END(8); } -void glDisable(GLenum cap) +void __indirect_glDisable(GLenum cap) { __GLX_DECLARE_VARIABLES(); @@ -462,7 +463,7 @@ void glDisable(GLenum cap) case GL_VERTEX_ARRAY: case GL_SECONDARY_COLOR_ARRAY: case GL_FOG_COORD_ARRAY: - glDisableClientState(cap); + __indirect_glDisableClientState(cap); return; default: break; @@ -473,7 +474,7 @@ void glDisable(GLenum cap) __GLX_END(8); } -void glSampleCoverageARB( GLfloat value, GLboolean invert ) +void __indirect_glSampleCoverageARB( GLfloat value, GLboolean invert ) { __GLX_DECLARE_VARIABLES(); @@ -486,7 +487,7 @@ void glSampleCoverageARB( GLfloat value, GLboolean invert ) __GLX_END(12); } -void glSampleMaskSGIS( GLfloat value, GLboolean invert ) +void __indirect_glSampleMaskSGIS( GLfloat value, GLboolean invert ) { __GLX_DECLARE_VARIABLES(); @@ -499,7 +500,7 @@ void glSampleMaskSGIS( GLfloat value, GLboolean invert ) __GLX_END(12); } -void glSamplePatternSGIS( GLenum pass ) +void __indirect_glSamplePatternSGIS( GLenum pass ) { __GLX_DECLARE_VARIABLES(); |