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authorIan Romanick <[email protected]>2004-12-01 08:02:50 +0000
committerIan Romanick <[email protected]>2004-12-01 08:02:50 +0000
commit345ed3ac8c5a26b8d99c21cf467d05da7e8edfc8 (patch)
tree62e6d2e85a6ead0c097e22b8159d0705ec086d63 /src/glx/x11/render2.c
parent249a5552f122c1ae7b58d1a5f693607d04c22e05 (diff)
Make the transition to script-genereated GLX code easier.
Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED. Basically, this means prepending __indirect_ to all the definitions and calls of GL functions that don't already have it.
Diffstat (limited to 'src/glx/x11/render2.c')
-rw-r--r--src/glx/x11/render2.c31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/glx/x11/render2.c b/src/glx/x11/render2.c
index db60544c6ad..816a7adc0e2 100644
--- a/src/glx/x11/render2.c
+++ b/src/glx/x11/render2.c
@@ -35,6 +35,7 @@
*/
#include "packrender.h"
+#include "indirect.h"
#include "size.h"
/*
@@ -43,7 +44,7 @@
** use the pixel header. See renderpix.c for those routines.
*/
-void glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
+void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
@@ -68,7 +69,7 @@ void glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
}
}
-void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *pnts)
{
__GLX_DECLARE_VARIABLES();
@@ -130,7 +131,7 @@ void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
}
}
-void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *pnts)
{
__GLX_DECLARE_VARIABLES();
@@ -188,7 +189,7 @@ void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
}
}
-void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord,
+void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord,
GLdouble v1, GLdouble v2, GLint vstr, GLint vord,
const GLdouble *pnts)
{
@@ -261,7 +262,7 @@ void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord,
}
}
-void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord,
+void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord,
GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
const GLfloat *pnts)
{
@@ -332,7 +333,7 @@ void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord,
}
}
-void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
+void __indirect_glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
{
__GLX_DECLARE_VARIABLES();
@@ -361,7 +362,7 @@ void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
}
}
-void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
+void __indirect_glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
{
__GLX_DECLARE_VARIABLES();
@@ -390,7 +391,7 @@ void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
}
}
-void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
+void __indirect_glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
{
__GLX_DECLARE_VARIABLES();
@@ -419,7 +420,7 @@ void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
}
}
-void glEnable(GLenum cap)
+void __indirect_glEnable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
@@ -435,7 +436,7 @@ void glEnable(GLenum cap)
case GL_VERTEX_ARRAY:
case GL_SECONDARY_COLOR_ARRAY:
case GL_FOG_COORD_ARRAY:
- glEnableClientState(cap);
+ __indirect_glEnableClientState(cap);
return;
default:
break;
@@ -446,7 +447,7 @@ void glEnable(GLenum cap)
__GLX_END(8);
}
-void glDisable(GLenum cap)
+void __indirect_glDisable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
@@ -462,7 +463,7 @@ void glDisable(GLenum cap)
case GL_VERTEX_ARRAY:
case GL_SECONDARY_COLOR_ARRAY:
case GL_FOG_COORD_ARRAY:
- glDisableClientState(cap);
+ __indirect_glDisableClientState(cap);
return;
default:
break;
@@ -473,7 +474,7 @@ void glDisable(GLenum cap)
__GLX_END(8);
}
-void glSampleCoverageARB( GLfloat value, GLboolean invert )
+void __indirect_glSampleCoverageARB( GLfloat value, GLboolean invert )
{
__GLX_DECLARE_VARIABLES();
@@ -486,7 +487,7 @@ void glSampleCoverageARB( GLfloat value, GLboolean invert )
__GLX_END(12);
}
-void glSampleMaskSGIS( GLfloat value, GLboolean invert )
+void __indirect_glSampleMaskSGIS( GLfloat value, GLboolean invert )
{
__GLX_DECLARE_VARIABLES();
@@ -499,7 +500,7 @@ void glSampleMaskSGIS( GLfloat value, GLboolean invert )
__GLX_END(12);
}
-void glSamplePatternSGIS( GLenum pass )
+void __indirect_glSamplePatternSGIS( GLenum pass )
{
__GLX_DECLARE_VARIABLES();