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authorIan Romanick <idr@us.ibm.com>2005-01-07 02:39:09 +0000
committerIan Romanick <idr@us.ibm.com>2005-01-07 02:39:09 +0000
commit5f1f229f8da255ca9b390da1757ad781978cf619 (patch)
tree14a550730dc7a2ceb74ef84183b518460d2e1b68 /src/glx/x11/render2.c
parent3385d7cec3308129f6f1fc5990023417e4e4be47 (diff)
Pixel oriented render functions are now generated by the
glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB.
Diffstat (limited to 'src/glx/x11/render2.c')
-rw-r--r--src/glx/x11/render2.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/x11/render2.c b/src/glx/x11/render2.c
index a8c6ded39de..21ba2709982 100644
--- a/src/glx/x11/render2.c
+++ b/src/glx/x11/render2.c
@@ -36,7 +36,7 @@
#include "packrender.h"
#include "indirect.h"
-#include "size.h"
+#include "indirect_size.h"
/*
** This file contains routines that might need to be transported as