diff options
author | Ian Romanick <[email protected]> | 2005-01-07 02:39:09 +0000 |
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committer | Ian Romanick <[email protected]> | 2005-01-07 02:39:09 +0000 |
commit | 5f1f229f8da255ca9b390da1757ad781978cf619 (patch) | |
tree | 14a550730dc7a2ceb74ef84183b518460d2e1b68 /src/glx/x11/pixel.c | |
parent | 3385d7cec3308129f6f1fc5990023417e4e4be47 (diff) |
Pixel oriented render functions are now generated by the
glX_proto_send.py script. This eliminates ~600 lines of non-generated
code. With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB.
Diffstat (limited to 'src/glx/x11/pixel.c')
-rw-r--r-- | src/glx/x11/pixel.c | 31 |
1 files changed, 6 insertions, 25 deletions
diff --git a/src/glx/x11/pixel.c b/src/glx/x11/pixel.c index 75960e40f55..3b3a1811abb 100644 --- a/src/glx/x11/pixel.c +++ b/src/glx/x11/pixel.c @@ -249,31 +249,12 @@ void __glFillImage(__GLXcontext *gc, GLint dim, GLint width, GLint height, /* Setup store modes that describe what we just did */ if (modes) { - if (dim == 3) { - GLubyte *pc = modes; - __GLX_PUT_CHAR(0,GL_FALSE); - __GLX_PUT_CHAR(1,GL_FALSE); - __GLX_PUT_CHAR(2,0); - __GLX_PUT_CHAR(3,0); - __GLX_PUT_LONG(4,0); - __GLX_PUT_LONG(8,0); - __GLX_PUT_LONG(12,0); - __GLX_PUT_LONG(16,0); - __GLX_PUT_LONG(20,0); - __GLX_PUT_LONG(24,0); - __GLX_PUT_LONG(28,0); - __GLX_PUT_LONG(32,1); - } else { - GLubyte *pc = modes; - __GLX_PUT_CHAR(0,GL_FALSE); - __GLX_PUT_CHAR(1,GL_FALSE); - __GLX_PUT_CHAR(2,0); - __GLX_PUT_CHAR(3,0); - __GLX_PUT_LONG(4,0); - __GLX_PUT_LONG(8,0); - __GLX_PUT_LONG(12,0); - __GLX_PUT_LONG(16,1); - } + if ( dim < 3 ) { + (void) memcpy( modes, __glXDefaultPixelStore + 4, 20 ); + } + else { + (void) memcpy( modes, __glXDefaultPixelStore + 0, 36 ); + } } } |