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authorIan Romanick <[email protected]>2004-12-01 08:22:44 +0000
committerIan Romanick <[email protected]>2004-12-01 08:22:44 +0000
commitbb427b10b156225f1f79fed01930e1e2d3b2093f (patch)
tree1ccb7dcd022a900dbe3897e95a253482e512ecae /src/glx/x11/indirect.h
parentc8c24d049d8d359894130aa7bcdf2319ef4e09df (diff)
Make the transition to script-genereated GLX code easier.
Move "handcoded" ARB_transpose_matrix functions to their own file. From here on out, such handcoded functions should go in a file named indirect_FOO.c, where "FOO" is some logical name for the functionality (e.g., part of the extension name, etc.).
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r--src/glx/x11/indirect.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 5b39b74fe7e..e62589699e6 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -350,10 +350,11 @@ glxproto_Cv(LoadMatrixf, X_GLrop_LoadMatrixf, GLfloat, 16)
glxproto_Cv(MultMatrixf, X_GLrop_MultMatrixf, GLfloat, 16)
glxproto_Cv(LoadMatrixd, X_GLrop_LoadMatrixd, GLdouble, 16)
glxproto_Cv(MultMatrixd, X_GLrop_MultMatrixd, GLdouble, 16)
-glxproto_Cv_transpose(LoadTransposeMatrixfARB, X_GLrop_LoadMatrixf, GLfloat, 4)
-glxproto_Cv_transpose(MultTransposeMatrixfARB, X_GLrop_MultMatrixf, GLfloat, 4)
-glxproto_Cv_transpose(LoadTransposeMatrixdARB, X_GLrop_LoadMatrixd, GLdouble, 4)
-glxproto_Cv_transpose(MultTransposeMatrixdARB, X_GLrop_MultMatrixd, GLdouble, 4)
+
+void __indirect_glLoadTransposeMatrixdARB( const GLdouble * m );
+void __indirect_glLoadTransposeMatrixfARB( const GLfloat * m );
+void __indirect_glMultTransposeMatrixdARB( const GLdouble * m );
+void __indirect_glMultTransposeMatrixfARB( const GLfloat * m );
glxproto_6s(Ortho, X_GLrop_Ortho, GLdouble)