summaryrefslogtreecommitdiffstats
path: root/src/glx/x11/indirect.c
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2005-03-17 01:48:11 +0000
committerIan Romanick <[email protected]>2005-03-17 01:48:11 +0000
commit3f35fbbf668dab4c1a572f77a0912f4b7c8d857c (patch)
treea6332fc01602a1406263ad14fba0df31dcd3e3e4 /src/glx/x11/indirect.c
parent9eae0b9f19f3e71dec6d6440db69dd5d140228de (diff)
Fix the handling of zero-sized output parameters (i.e., those with type
'GLvoid *'). This fixes the GLX protocol for glGetProgramStringARB. This fixes bugzilla #2747. Remove the 'ignore="true"' from glVertexAttrib4bvARB. This fixes bugzilla #2746.
Diffstat (limited to 'src/glx/x11/indirect.c')
-rw-r--r--src/glx/x11/indirect.c15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index 4d564c12d54..aafc7ab5896 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -6756,6 +6756,19 @@ __indirect_glActiveStencilFaceEXT(GLenum face)
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
+#define X_GLrop_VertexAttrib4bvARB 4230
+void
+__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 12;
+ emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
#define X_GLrop_VertexAttrib4ivARB 4231
void
__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v)
@@ -7058,7 +7071,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramStringARB, cmdlen);
(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
- (void) __glXReadReply(dpy, 0, string, GL_TRUE);
+ (void) __glXReadReply(dpy, 1, string, GL_TRUE);
UnlockDisplay(dpy); SyncHandle();
}
return;