diff options
author | Ian Romanick <[email protected]> | 2005-01-27 19:50:59 +0000 |
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committer | Ian Romanick <[email protected]> | 2005-01-27 19:50:59 +0000 |
commit | 6398a97affb8d2dde90dd77cb65aef8e9827e63d (patch) | |
tree | 077add37dd8de66846d9f35b6cee9fc0d027717e /src/glx/x11/indirect.c | |
parent | 82e22f50f1e1640d60dbe243ea093960aa682be1 (diff) |
Mark a couple more function parameters as counters.
Diffstat (limited to 'src/glx/x11/indirect.c')
-rw-r--r-- | src/glx/x11/indirect.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index 3468f0d8b70..d2189090991 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -273,7 +273,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) __GLXcontext * const gc = __glXGetCurrentContext(); const GLuint compsize = __glCallLists_size(type); const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { + if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { if (cmdlen <= gc->maxSmallRenderCommandSize) { if ( (gc->pc + cmdlen) > gc->bufEnd ) { (void) __glXFlushRenderBuffer(gc, gc->pc); @@ -4030,7 +4030,7 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures) __GLXcontext * const gc = __glXGetCurrentContext(); Display * const dpy = gc->currentDpy; const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { GLubyte const * pc = setup_single_request(gc, X_GLsop_GenTextures, cmdlen); (void) memcpy((void *)(pc + 0), (void *)(&n), 4); (void) read_reply(dpy, 4, textures, GL_TRUE); @@ -5285,7 +5285,7 @@ __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures) __GLXcontext * const gc = __glXGetCurrentContext(); Display * const dpy = gc->currentDpy; const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { + if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { GLubyte const * pc = setup_vendor_request(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenTexturesEXT, cmdlen); (void) memcpy((void *)(pc + 0), (void *)(&n), 4); (void) read_reply(dpy, 4, textures, GL_TRUE); |