diff options
author | Ian Romanick <[email protected]> | 2004-12-01 07:34:25 +0000 |
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committer | Ian Romanick <[email protected]> | 2004-12-01 07:34:25 +0000 |
commit | 249a5552f122c1ae7b58d1a5f693607d04c22e05 (patch) | |
tree | fd0752599f951f535426b141e7f499a4596f6023 /src/glx/x11/glx_texture_compression.c | |
parent | 4f0a75e7241ca1545b67ccabe007b94c8cf9b429 (diff) |
Make the transition to script-genereated GLX code easier.
Convert GL_ARB_texture_compression related functions to use the extension
version of the names instead of the GL 1.3 versions.
Diffstat (limited to 'src/glx/x11/glx_texture_compression.c')
-rw-r--r-- | src/glx/x11/glx_texture_compression.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glx/x11/glx_texture_compression.c b/src/glx/x11/glx_texture_compression.c index a478c194a9c..965c75e7882 100644 --- a/src/glx/x11/glx_texture_compression.c +++ b/src/glx/x11/glx_texture_compression.c @@ -39,7 +39,7 @@ void -__indirect_glGetCompressedTexImage( GLenum target, GLint level, +__indirect_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid * img ) { __GLX_SINGLE_DECLARE_VARIABLES(); @@ -192,7 +192,7 @@ CompressedTexSubImage1D2D( GLenum target, GLint level, void -__indirect_glCompressedTexImage1D( GLenum target, GLint level, +__indirect_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLint border, GLsizei image_size, const GLvoid *data ) @@ -204,7 +204,7 @@ __indirect_glCompressedTexImage1D( GLenum target, GLint level, void -__indirect_glCompressedTexImage2D( GLenum target, GLint level, +__indirect_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, @@ -217,7 +217,7 @@ __indirect_glCompressedTexImage2D( GLenum target, GLint level, void -__indirect_glCompressedTexImage3D( GLenum target, GLint level, +__indirect_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, @@ -267,7 +267,7 @@ __indirect_glCompressedTexImage3D( GLenum target, GLint level, void -__indirect_glCompressedTexSubImage1D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei image_size, @@ -280,7 +280,7 @@ __indirect_glCompressedTexSubImage1D( GLenum target, GLint level, void -__indirect_glCompressedTexSubImage2D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, @@ -293,7 +293,7 @@ __indirect_glCompressedTexSubImage2D( GLenum target, GLint level, void -__indirect_glCompressedTexSubImage3D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, |