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authorIan Romanick <[email protected]>2004-12-01 09:11:04 +0000
committerIan Romanick <[email protected]>2004-12-01 09:11:04 +0000
commit9bba1cfc39d35b847c479dcc1afef3d5d8fb0bfc (patch)
treeca7db6c3be5021627f3516de37906300ba65153d /src/glx/x11/compsize.c
parentb53df18624a1b3870c1dcfe3981c07c089efe262 (diff)
Use indirect_size.c and indirect_size.h generated by using
src/mesa/glapi/glX_proto_send.py with the '-m size_c' and '-m size_h' options.
Diffstat (limited to 'src/glx/x11/compsize.c')
-rw-r--r--src/glx/x11/compsize.c350
1 files changed, 0 insertions, 350 deletions
diff --git a/src/glx/x11/compsize.c b/src/glx/x11/compsize.c
index 3a562b91d71..9529496b127 100644
--- a/src/glx/x11/compsize.c
+++ b/src/glx/x11/compsize.c
@@ -35,7 +35,6 @@
*/
#include <GL/gl.h>
-#include "glxclient.h"
#include "size.h"
/*
@@ -171,352 +170,3 @@ GLint __glImageSize(GLsizei width, GLsizei height, GLsizei depth,
}
return bytes_per_row * height * depth * components;
}
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- case GL_FOG_DISTANCE_MODE_NV: return 1;
- case GL_FOG_OFFSET_VALUE_SGIX: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
-
- /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
-
- /* GL_SGIX_texture_lod_bias */
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
-
- /* GL_ARB_shadow / GL 1.4 */
- case GL_TEXTURE_COMPARE_MODE:
- case GL_TEXTURE_COMPARE_FUNC:
-
- /* GL_SGIS_generate_mipmap / GL 1.4 */
- case GL_GENERATE_MIPMAP:
-
- /* GL_ARB_depth_texture / GL 1.4 */
- case GL_DEPTH_TEXTURE_MODE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-
- /* GL_SGIX_shadow */
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
-
- /* GL_SGIX_texture_coordinate_clamp */
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
-
- /* GL_EXT_texture_filter_anisotropic */
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- /* GL_NV_texture_expand_normal */
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
-
- case GL_TEXTURE_BORDER_COLOR:
-
- /* GL_SGIX_texture_scale_bias */
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
-
- /* GL_ARB_texture_env_combine / GL_EXT_texture_env_combine / GL 1.3 */
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_RGB:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- case GL_COORD_REPLACE_ARB:
-
- /* GL_NV_texture_env_combine4 */
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND3_ALPHA_NV:
- return 1;
-
- case GL_TEXTURE_ENV_COLOR:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- return __glImageSize( w, 1, 1, format, type );
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- return __glImageSize( w, h, d, format, type );
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
-
-GLint __glPointParameterfvEXT_size(GLenum e)
-{
- switch (e) {
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
-
- /* GL_NV_point_sprite */
- case GL_POINT_SPRITE_R_MODE_NV:
- return 1;
-
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
-
- default:
- return -1;
- }
-}
-
-GLint __glPointParameterivNV_size(GLenum e)
-{
- return __glPointParameterfvEXT_size(e);
-}