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authorTimothy Arceri <[email protected]>2018-03-23 12:10:42 +1100
committerTimothy Arceri <[email protected]>2018-03-28 09:59:38 +1100
commitb260efbd5eed4fd89e7928cfc2103f058a1e86d2 (patch)
tree535c7ca353b5a6ac9ecaaddcc780eba2c156eced /src/glx/windows
parent51f175028dcc69e055d7e612024f7bfe79d7ed5d (diff)
radeonsi/nir: fix input processing for packed varyings
The location was only being incremented the first time we processed a location. This meant we would incorrectly skip some elements of an array if the first element was packed and proccessed previously but other elements were not. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glx/windows')
0 files changed, 0 insertions, 0 deletions