diff options
author | Liu Zhiquan <[email protected]> | 2016-11-16 10:11:28 +0800 |
---|---|---|
committer | Tapani Pälli <[email protected]> | 2016-11-16 08:15:59 +0200 |
commit | b663753f3b27b2bbc14ec7552c178f9900e79954 (patch) | |
tree | e09d5f8feae8d0480fccc3f4e350cf420e407f9a /src/glx/windows | |
parent | 25c60fa6a2d9861655271b5236c27aa72e48edbf (diff) |
EGL/android: pbuffer implementation
Android path didn't support pbuffer, so add pbuffer support to fix
most failing dEQP and CTS pbuffer test cases.
Patch adds a single buffer config to support pbuffer, and creates
image in getBuffers for pbuffer when surface type is front surface.
The EGL 1.5 spec states that pbuffers have a back buffer but no front
buffer, single-buffered surfaces with no front buffer confuse Mesa;
so we deviate from the spec, following the precedent of Mesa's EGL
X11 platform.
V3: update commit message and code review changes.
Signed-off-by: Liu Zhiquan <[email protected]>
Signed-off-by: Kalyan Kondapally <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/glx/windows')
0 files changed, 0 insertions, 0 deletions