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authorIago Toral Quiroga <[email protected]>2017-10-24 10:21:13 +0200
committerIago Toral Quiroga <[email protected]>2017-10-26 08:40:14 +0200
commitb9446172249f05f577072f09ea17a391f3ee5d90 (patch)
tree2569e2087948e7f2484860c2b1d8af853d3c39b3 /src/glx/windows/windowsdriconst.h
parent16cfbef44cf0b196992bd06cb3521e70d1903033 (diff)
glsl/linker: report linker errors for invalid explicit locations on inputs
We were assuming that if an input has an invalid explicit location it would fail to link because it would not find the corresponding output, however, since we look for the matching output by indexing the explicit_locations array with the input location, we still need to ensure that we don't index out of bounds. Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glx/windows/windowsdriconst.h')
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