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authorVivek Kasireddy <[email protected]>2015-02-10 19:15:31 -0800
committerKristian Høgsberg <[email protected]>2015-02-23 14:07:02 -0800
commit1e96eece300bbd2dd621a4941a4418222bb4c8e5 (patch)
tree03db5673c58c93c1fdcdc2dc3f0284263281ae95 /src/glx/tests/fake_glx_screen.h
parentcbd287f094b4bd7a6030edf97f5330b4c3fa9a5c (diff)
egl, wayland: RGB565 format support on Back-buffer
In current code, color format is always hardcoded to __DRI_IMAGE_FORMAT_ARGB8888 when buffer or DRI image is allocated in function calls, get_back_bo and dri2_get_buffers, regardless of current target's color format. This problem may leads to incorrect render pitch calculation, which eventually ends up with wrong offset of pixels in the frame buffer when the image is in different color format from dri surf's, especially with different bpp. (e.g. RGB565-16bpp) Attached code patch simply adds RGB565 and XRGB8888 cases to two functions noted above to resolve the issue. v2: added a case of XRGB8888, format and bpp selection is done via switch-case (not "if-else" anymore) Signed-off-by: Vivek Kasireddy <[email protected]> Signed-off-by: Dongwon Kim <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Cc: "10.5" <[email protected]>
Diffstat (limited to 'src/glx/tests/fake_glx_screen.h')
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