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authorIan Romanick <[email protected]>2012-07-31 16:58:41 -0700
committerIan Romanick <[email protected]>2012-08-08 10:06:26 -0700
commit99fee476a102be898a1a093c037e06382f90a5b9 (patch)
tree80a730afe812f5324804a1b3884483cade03771e /src/glx/single2.c
parentf5dffb7e36487ff8a012725aaf78a4b7d3169102 (diff)
glx: Don't use glapitable.h at all
When --enable-shared-glapi is used, all non-ABI entries in the table are lies. Avoiding the use of glapitable.h avoids the lies. The only entries used in this code are entries that are ABI. For these, the ABI offset can be used directly. Since this code is in src/glx, it can't use src/mesa/main/dispatch.h to get the pretty names for these offsets. Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx/single2.c')
-rw-r--r--src/glx/single2.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/glx/single2.c b/src/glx/single2.c
index 259c4fec1ff..d422d9dcf1a 100644
--- a/src/glx/single2.c
+++ b/src/glx/single2.c
@@ -35,7 +35,6 @@
#include "glxextensions.h"
#include "indirect.h"
#include "indirect_vertex_array.h"
-#include "glapitable.h"
#include "glapi.h"
#ifdef USE_XCB
#include <xcb/xcb.h>
@@ -943,7 +942,11 @@ glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
struct glx_context *const gc = __glXGetCurrentContext();
if (gc->isDirect) {
- return GET_DISPATCH()->AreTexturesResident(n, textures, residences);
+ const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
+ PFNGLARETEXTURESRESIDENTEXTPROC p =
+ (PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
+
+ return p(n, textures, residences);
}
else {
struct glx_context *const gc = __glXGetCurrentContext();