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authorRichard Sandiford <[email protected]>2013-06-04 21:19:41 +0100
committerAdam Jackson <[email protected]>2013-06-10 16:26:14 -0400
commit5876a4c71d382070541b11f3771d9af7b50c5d4f (patch)
treec5db68254f60e3b4fa596302cbe05295d9ed3c78 /src/glx/single2.c
parent337f21bc356a89a9c755aebabb64ba381a59e39b (diff)
draw: Fix type mismatch between draw_private.h and LLVM
draw_vertex_buffer declared the size field to be a size_t, but the LLVM code used an int32 instead. This caused problems on big-endian 64-bit targets, because the first 32-bit chunk of the 64-bit size_t was always 0. In one sense size_t seems like a good choice for a size, so one fix would have been to try to get the LLVM code to use the equivalent of size_t too. However, in practice, the size is taken from things like ~0 or width0, both of which are int-sized, so it seemed simpler to make the size field int-sized as well. Reviewed-by: Adam Jackson <[email protected]> Signed-off-by: Richard Sandiford <[email protected]>
Diffstat (limited to 'src/glx/single2.c')
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