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author | Kenneth Graunke <[email protected]> | 2013-11-01 14:37:33 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-01-31 17:50:06 -0800 |
commit | 90fff1354b81ab880f1d2c2945c374ad6d8fe44f (patch) | |
tree | 4674d851a7a40c0be11695e214c61bc4b4c971a3 /src/glx/single2.c | |
parent | 4552a22f0425149f9bb5722af46c1c8766ddc8db (diff) |
i965: Update SF, SBE, and RASTER state for Broadwell.
The attribute override portion of 3DSTATE_SBE was split out into
3DSTATE_SBE_SWIZ; various bits of 3DSTATE_SF were split out into
3DSTATE_RASTER.
v2: Set Force URB Read Offset bit. Eventually the URB read offset
should be set in 3DSTATE_VS, but that will require some refactoring.
v3: Rebase on viewport array changes.
v4: Improve comments about URB read length/offset overrides.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glx/single2.c')
0 files changed, 0 insertions, 0 deletions