diff options
author | Matt Turner <[email protected]> | 2012-09-04 22:52:36 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-09-05 22:28:49 -0700 |
commit | 7c7b7b068b1d0dc8e14b87dab5dbd4108f874f74 (patch) | |
tree | 9a6901c4b12cd5b2dbe3c7fce29cfcc7771a84de /src/glx/renderpix.c | |
parent | 17a574d7cd8c541c902cc0da40362a32d965e77b (diff) |
Remove Xcalloc/Xmalloc/Xfree calls
These calls allowed Xlib to use a custom memory allocator, but Xlib has
used the standard C library functions since at least its initial import
into git in 2003. It seems unlikely that it will grow a custom memory
allocator. The functions now just add extra overhead. Replacing them
will make future Coccinelle patches simpler.
This patch has been generated by the following Coccinelle semantic
patch:
// Remove Xcalloc/Xmalloc/Xfree calls
@@ expression E1, E2; @@
- Xcalloc (E1, E2)
+ calloc (E1, E2)
@@ expression E; @@
- Xmalloc (E)
+ malloc (E)
@@ expression E; @@
- Xfree (E)
+ free (E)
@@ expression E; @@
- XFree (E)
+ free (E)
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glx/renderpix.c')
-rw-r--r-- | src/glx/renderpix.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glx/renderpix.c b/src/glx/renderpix.c index b54f1155959..508a1e10459 100644 --- a/src/glx/renderpix.c +++ b/src/glx/renderpix.c @@ -84,7 +84,7 @@ __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLubyte * pc, GLubyte * modes) { /* Allocate a temporary holding buffer */ - GLubyte *buf = (GLubyte *) Xmalloc(compsize); + GLubyte *buf = (GLubyte *) malloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; @@ -108,7 +108,7 @@ __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, __glXSendLargeCommand(gc, gc->pc, pc - gc->pc, buf, compsize); /* Free buffer */ - Xfree((char *) buf); + free((char *) buf); } /************************************************************************/ @@ -178,7 +178,7 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, pc += hdrlen; /* Allocate a temporary holding buffer */ - buf = (GLubyte *) Xmalloc(bufsize); + buf = (GLubyte *) malloc(bufsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; @@ -193,6 +193,6 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, __glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf, bufsize); /* Free buffer */ - Xfree((char *) buf); + free((char *) buf); } } |