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authorJason Ekstrand <[email protected]>2017-07-22 16:50:22 -0700
committerJason Ekstrand <[email protected]>2017-07-22 20:12:07 -0700
commitf793c57cc583371a4f9e0d04220eb60e91c0319a (patch)
treeb23fb494f94ae1778ca23a24ddab650d78151828 /src/glx/renderpix.c
parent4aee05b6c64a18c4213dcdd3315eb2b8dd43c587 (diff)
intel/isl: Tighten up restrictions for CCS on gen7
It may technically be possible to enable some sort of fast-clear support for at least the base slice of a 2D array texture on gen7. However, it's not documented to work, we've never tried to do it in GL, and we have no idea what the hardware does if you turn on CCS_D with arrayed rendering. Let's just play it safe and disallow it for now. If someone really cares that much about gen7 performance, they can come along and try to get it working later.
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