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authorIlia Mirkin <[email protected]>2018-02-21 23:32:49 -0500
committerIlia Mirkin <[email protected]>2018-02-22 20:47:48 -0500
commitd73f1f2ad879d0c6712931b75f2bfb995c2c9fcb (patch)
tree31fdb92484c4be467b92498d3cd27067e1f9f08c /src/glx/pixel.c
parent33ce3569c5b87523e2ed94c383d2ee245f1beaaf (diff)
nv50,nvc0: fix integer MS resolves using 2d engine
We don't want filtering for integer textures, same as depth/stencil. Fixes: KHR-GL45.direct_state_access.renderbuffers_storage_multisample Signed-off-by: Ilia Mirkin <[email protected]> Tested-by: Karol Herbst <[email protected]>
Diffstat (limited to 'src/glx/pixel.c')
0 files changed, 0 insertions, 0 deletions