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authorMarek Olšák <[email protected]>2012-11-11 16:08:56 +0100
committerMarek Olšák <[email protected]>2012-11-12 21:37:31 +0100
commitc06258dd0297e1fe7910f48a59aa0de79029ce39 (patch)
treef339f39e9a4c4354581c13da4bd52a21f2faa998 /src/glx/packsingle.h
parent985f2aec4a2ca74f6612f34ce0887eafcc163e08 (diff)
st/mesa: fix guessing the base level size
It was pretty broken with array textures, where the array size (height or depth depending on the target) shouldn't be magnified. The guessing also doesn't fail with 1D and cube textures. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glx/packsingle.h')
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