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author | Brian Paul <[email protected]> | 2006-05-11 16:27:39 +0000 |
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committer | Brian Paul <[email protected]> | 2006-05-11 16:27:39 +0000 |
commit | 88cf5aa783fc16043b31bc4cc0744412712dc22f (patch) | |
tree | 2174e9d4c0a050053ac17c2ffe87bcc3bbb8d8c6 /src/glx/mini | |
parent | fa489dd04326fa0fcf05b078ae3700f379793f21 (diff) |
In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
Diffstat (limited to 'src/glx/mini')
0 files changed, 0 insertions, 0 deletions