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author | Brian Paul <[email protected]> | 2009-05-01 18:17:34 -0600 |
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committer | Brian Paul <[email protected]> | 2009-05-01 18:17:34 -0600 |
commit | 0a56a4968786bd93d9117af2a0a3bda13ea71c4d (patch) | |
tree | 501e21fdc9000e601edb484779602ad5c5c993f9 /src/glx/mini | |
parent | 63f01309801c5a900d8d7f5ccd63413e33ff9bff (diff) |
st: create renderbuffer's pipe_surface in st_render_texture()
Previously we created the pipe_surface during framebuffer validation.
But if we did a glCopyTex[Sub]Image() before anything else we wouldn't yet
have the surface. This fixes that.
Diffstat (limited to 'src/glx/mini')
0 files changed, 0 insertions, 0 deletions