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authorRoland Scheidegger <[email protected]>2004-11-03 17:29:39 +0000
committerRoland Scheidegger <[email protected]>2004-11-03 17:29:39 +0000
commitd294f79190a5b25ef0fbbbf3ac94b15c9402d009 (patch)
tree9c768d24648fa8b07d389940ba2b687a3f44b3e2 /src/glx/mini
parentbdd53efe8302e85fd1be4ceda0aa576e0119b14e (diff)
enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on).
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