diff options
author | Kristian Høgsberg Kristensen <[email protected]> | 2016-02-11 22:46:28 -0800 |
---|---|---|
committer | Kristian Høgsberg Kristensen <[email protected]> | 2016-02-22 17:13:51 -0800 |
commit | 2570a58bcdf30d699b89323fef60692093dee7ea (patch) | |
tree | d27100ecad296a746182c96e6cc5aa3e5998b491 /src/glx/indirect_window_pos.c | |
parent | 353d5bf286e1509af9ec2f1b8152d1f64790b52c (diff) |
anv: Implement descriptor pools
Descriptor pools are an optimization that lets applications allocate
descriptor sets through an externally synchronized object (that is,
unlocked). In our case it's also plugging a memory leak, since we
didn't track all allocated sets and failed to free them in
vkResetDescriptorPool() and vkDestroyDescriptorPool().
Diffstat (limited to 'src/glx/indirect_window_pos.c')
0 files changed, 0 insertions, 0 deletions