diff options
author | Rob Clark <[email protected]> | 2018-01-29 09:54:07 -0500 |
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committer | Rob Clark <[email protected]> | 2018-02-10 14:54:58 -0500 |
commit | 55f14a1ac4553eb14656540404cf9a6a9abc34fc (patch) | |
tree | cf4fa3efb9396fde0a3d55046213147ef7cd3755 /src/glx/indirect_window_pos.c | |
parent | 5a7de943927b16fc9142d31f22b815c3e19e96ea (diff) |
freedreno/ir3: make block/instruction serialno per-shader
Makes it easier to compare values seen in-game (where there are many
shaders) to cmdline standalone compiler.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glx/indirect_window_pos.c')
0 files changed, 0 insertions, 0 deletions