diff options
author | Rob Clark <[email protected]> | 2013-09-03 22:00:47 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2013-09-14 13:31:58 -0400 |
commit | 4712904ddc9f735365acaeec584d7f596fcf2a0b (patch) | |
tree | 6f45fed6589ce30bd8a5ca86f21fdda6745b4195 /src/glx/indirect_window_pos.c | |
parent | 64c134cedb8845f274b017ff9ca3c3ca4d34372b (diff) |
freedreno/a3xx: fix gpu lockup in some piglit tests
The varying-out config comes from the inputs of the frag shader (so that
we aren't exporting unneeded varyinges). The varyings-count should come
from the frag shader as well, to avoid a discrepency in configuration
and resulting gpu lockup.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glx/indirect_window_pos.c')
0 files changed, 0 insertions, 0 deletions