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author | Iago Toral Quiroga <[email protected]> | 2018-06-22 11:41:28 +0200 |
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committer | Juan A. Suarez Romero <[email protected]> | 2019-04-18 13:23:03 +0200 |
commit | c2b8fb9a810003791bfa65b3173ccc28bfe14484 (patch) | |
tree | 86731c8542cfd82d28aed5018cd504c10e4cf438 /src/glx/indirect_vertex_program.c | |
parent | 5a5d44b71307085f56cb8511fe154ebfdfd42831 (diff) |
anv/device: expose VK_KHR_shader_float16_int8 in gen8+
v2 (Jason):
- Merge shaderFloat16 and shaderInt8 enablement into a single patch.
- Merge extension enable.
Reviewed-by: Jason Ekstrand <[email protected]> (v1)
Diffstat (limited to 'src/glx/indirect_vertex_program.c')
0 files changed, 0 insertions, 0 deletions