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authorBrian Paul <[email protected]>2011-10-10 17:43:59 -0600
committerBrian Paul <[email protected]>2011-10-11 07:41:22 -0600
commite6c237cfd6f53ff569f68255d5d6da15148cd0f5 (patch)
treeabadc1875c9980c465e4fcc1c6fcf9511c9624e1 /src/glx/indirect_vertex_array_priv.h
parentf0c036536f5acea90f12130dc712ea6b97d488b6 (diff)
draw/llvm: fix hard-coded number of total clip planes
Instead of 12 use DRAW_TOTAL_CLIP_PLANES. The max number of user-defined clip planes was increased to 8 so the total number of planes is 14. This doesn't fix any specific bug, but clearly the old code was wrong. Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array_priv.h')
0 files changed, 0 insertions, 0 deletions