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authorJason Ekstrand <[email protected]>2018-05-29 14:37:35 -0700
committerJason Ekstrand <[email protected]>2018-06-04 14:03:03 -0700
commit6a9525bf6729a8d2bb9c6a7b10ebdc9925c55463 (patch)
tree6cfc2dc22432553411c09a4662ed6a9f2d074b3a /src/glx/indirect_vertex_array_priv.h
parentdb9675f5a4c68e39bb777eb7003f01854fd235dc (diff)
intel/eu: Switch to a logical state stack
Instead of the state stack that's based on copying a dummy instruction around, we start using a logical stack of brw_insn_states. This uses a bit less memory and is way less conceptually bogus. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array_priv.h')
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