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authorMarek Olšák <[email protected]>2017-04-13 23:46:59 +0200
committerMarek Olšák <[email protected]>2017-04-17 01:22:11 +0200
commit2769dadb0fafdbafc98630fdf96924a3bb209ab7 (patch)
treed9c0efc32df89769482bd89dc295e570935a7390 /src/glx/indirect_vertex_array.h
parentf05f0bb5cbc8b3b11342158b63e7e20f1f6f7c81 (diff)
gallium/radeon: always flush asynchronously and wait after begin_new_cs
This hides the overhead of everything in the driver after the CS flush and before returning from pipe_context::flush. Only microbenchmarks will benefit. +2% FPS for glxgears. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array.h')
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