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author | Marek Olšák <[email protected]> | 2017-04-13 23:46:59 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-04-17 01:22:11 +0200 |
commit | 2769dadb0fafdbafc98630fdf96924a3bb209ab7 (patch) | |
tree | d9c0efc32df89769482bd89dc295e570935a7390 /src/glx/indirect_vertex_array.h | |
parent | f05f0bb5cbc8b3b11342158b63e7e20f1f6f7c81 (diff) |
gallium/radeon: always flush asynchronously and wait after begin_new_cs
This hides the overhead of everything in the driver after the CS flush and
before returning from pipe_context::flush.
Only microbenchmarks will benefit.
+2% FPS for glxgears.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array.h')
0 files changed, 0 insertions, 0 deletions