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author | Lucas Stach <[email protected]> | 2017-09-29 14:17:41 +0200 |
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committer | Lucas Stach <[email protected]> | 2017-10-10 12:32:24 +0200 |
commit | ca949e00d803abd7500192cc4804e77763c0aff3 (patch) | |
tree | 3866c5f15a1b87a8ca8c9515efb6f54eb3dbb22a /src/glx/indirect_vertex_array.h | |
parent | 0ab59f120b40191c60489ebc5383d6a886697c40 (diff) |
etnaviv: update HW headers and fix provoking vertex
Now that the real meaning of the 2 bits in PA_SYSTEM_MODE is known,
we can set them according to the rasterizer state, which fixes uses
that are setting provoking vertex first.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array.h')
0 files changed, 0 insertions, 0 deletions