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author | Emil Velikov <[email protected]> | 2015-10-14 21:31:24 +0100 |
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committer | Emil Velikov <[email protected]> | 2015-11-21 12:52:18 +0000 |
commit | ff9cd8a67cabe4a7bbfec941666a216617f18103 (patch) | |
tree | d691ed3371c4d23e965f950a80e86260165eef3c /src/glx/indirect_vertex_array.h | |
parent | 4e3c06a501cbba8cc463c3c244d6cb838e3be782 (diff) |
pipe-loader: directly use pipe_loader_sw_probe_null() at probe time
Due to the nature of the other sw winsys' we cannot use them during the
generic probe stage. As such there is little point in keeping the
abstraction layer.
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array.h')
0 files changed, 0 insertions, 0 deletions