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author | Gregory Hainaut <[email protected]> | 2017-05-29 13:18:26 +0200 |
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committer | Emil Velikov <[email protected]> | 2017-05-29 17:06:49 +0100 |
commit | 63b78c939bcca5a0ec29259e312b986604d617f3 (patch) | |
tree | b4e639d3a42f594a23aba8ac57eda507b459f5ea /src/glx/indirect_vertex_array.h | |
parent | fa84f6225b1342dbe564962f639de50c5e9029d3 (diff) |
glx: implement __DRIbackgroundCallableExtension.isThreadSafe
v2:
bump version
v3:
Add code comment
s/IsGlThread/IsThread/ (and variation)
v4:
DRI3 doesn't hit X through GL call so it is always safe
Signed-off-by: Gregory Hainaut <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/glx/indirect_vertex_array.h')
0 files changed, 0 insertions, 0 deletions