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author | Marek Olšák <[email protected]> | 2010-06-23 03:55:20 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-06-23 03:55:20 +0200 |
commit | 2f6b4187eb6adac6ff7361419269685ed1b2dae2 (patch) | |
tree | 9e3b44048c276cdf6a03983ae00c589f6ff26845 /src/glx/indirect_vertex_array.c | |
parent | cbd33e7d3a940e4e7a7bc435f2256714115f3040 (diff) |
r300/compiler: emulate loops in vertex shaders
It is not perfect, but it is the best we got.
Diffstat (limited to 'src/glx/indirect_vertex_array.c')
0 files changed, 0 insertions, 0 deletions