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author | Jason Ekstrand <[email protected]> | 2018-08-17 09:15:56 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2018-08-29 14:04:03 -0500 |
commit | d8033d4083d341f3351c8ca929935617b9b16f3a (patch) | |
tree | 8e3267f9bd36084229e790ddde01b49f752ca24a /src/glx/indirect_transpose_matrix.c | |
parent | 3cbc02e4693030d18a24602cf72e693b92e1a7a3 (diff) |
intel/compiler: Remove surface_idx from brw_image_param
Now that the drivers are lowering to surface indices themselves, we no
longer need to push the surface index into the shader.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/indirect_transpose_matrix.c')
0 files changed, 0 insertions, 0 deletions