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authorEric Anholt <[email protected]>2012-08-13 18:08:56 -0700
committerKenneth Graunke <[email protected]>2012-08-17 10:05:34 -0700
commitd707e337f5f9a7b6ed465ade1b0b7c06606dde22 (patch)
treecb5314ee17d7d09a714f247e34e9abc049e242e5 /src/glx/indirect_texture_compression.c
parent3df13b32e56dbc76bdc72b75ea1462f79b44dce9 (diff)
i965: Fix bug in the old FS backend's projtex() calculation.
In the old backend, we looked at any FS attribute's proj_attrib_mask bits, not just texcoords. Now that we have _mesa_vert_result_to_frag_attrib(), we can fill in the other FS inputs with correct proj_attrib_mask info. NOTE: This is a candidate for stable branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46644 Signed-off-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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