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authorAdam Jackson <[email protected]>2017-11-07 11:36:52 -0500
committerAdam Jackson <[email protected]>2017-11-09 09:35:22 -0500
commit3f66d54a2a59b6f295671ea03aa9f83ce1aee34a (patch)
tree26d7dab3e5d08d53ea44f82600f0e336e2eee15a /src/glx/indirect_texture_compression.c
parent74b701d84cd33b83c96525e70487091a05bb6ad6 (diff)
glx: Prepare the DRI backends for GLX_EXT_no_config_context
This should be safe as these backends already support the EGL version of this extension. DRI1 is not affected because it does not support GLX_ARB_create_context anyway. DRI-Windows is not prepared to implement this as there's no equivalent WGL extension, and wglCreateContextAttribs seems to really want the HDC's pixel format to be set. Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glx/indirect_texture_compression.c')
0 files changed, 0 insertions, 0 deletions