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author | Chia-I Wu <[email protected]> | 2013-05-30 19:48:32 +0800 |
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committer | Chia-I Wu <[email protected]> | 2013-06-07 11:13:15 +0800 |
commit | 99725d2f8ae2e2d0dd1e80ac05b127c7f99778d3 (patch) | |
tree | 21cdcb7622df4e1fe1f17098b692712dd9a7fb08 /src/glx/indirect_texture_compression.c | |
parent | e51806ee7ab52873c773619595962582c2abf0fe (diff) |
ilo: construct SCISSOR_RECT in set_scissor_states()
This allows us to memcpy() the state in draw_vbo(). Add ilo_init_states() and
ilo_cleanup_states() that are called when contexts are created and destroyed
respectively, and properly set the initial scissor state in ilo_init_states().
Diffstat (limited to 'src/glx/indirect_texture_compression.c')
0 files changed, 0 insertions, 0 deletions