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authorBas Nieuwenhuizen <[email protected]>2010-10-05 21:01:43 +0200
committerJerome Glisse <[email protected]>2010-10-05 15:16:06 -0400
commitac8a1ebe55b08180945ffaebcff6b3bed336c9ec (patch)
tree0bb40da7557177e66100ceadcf8275cc9837a4f9 /src/glx/indirect_init.h
parentb2e52cdf83662e5d81de2a476a7d53dc82271eb4 (diff)
r600g: use dirty list to track dirty blocks
Got a speed up by tracking the dirty blocks in a seperate list instead of looping through all blocks. This version should work with block that get their dirty state disabled again and I added a dirty check during the flush as some blocks were already dirty.
Diffstat (limited to 'src/glx/indirect_init.h')
0 files changed, 0 insertions, 0 deletions