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authorIan Romanick <[email protected]>2012-01-31 11:29:06 -0700
committerIan Romanick <[email protected]>2012-02-02 10:07:14 -0700
commit660ed923ded3552e023ef8c3dd9f92e6792f1bd2 (patch)
treeed384752239b9fd32f64d70177865b51d43bac27 /src/glx/indirect_init.h
parente06b1c65bc576a9b239841cbe3a8a8c2d6a8d09f (diff)
mesa: Convert colors if span ChanType and renderbuffer data type don't match
This is a partial revert of f9874fe. It turns out that the types don't always match. Specifically, this can happen when doing glCopyPixels from a float FBO to a RGBA8 FBO. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429 Reviewed-by: Brian Paul <[email protected]>
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