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author | Mark Janes <mark.a.janes@intel.com> | 2015-03-04 16:37:29 -0800 |
---|---|---|
committer | Matt Turner <mattst88@gmail.com> | 2015-03-05 10:21:40 -0800 |
commit | 237dcb4aa7c39c59bfd225ae3d73caf709be216d (patch) | |
tree | 9139b596ac2383fa3e4ada351b94000ba9319e5f /src/glx/indirect_init.h | |
parent | 2e4c95dfe2cb205c327ceaa12b44a9273bdb20dc (diff) |
Fix invalid extern "C" around header inclusion.
System headers may contain C++ declarations, which cannot be given C
linkage. For this reason, include statements should never occur
inside extern "C".
This patch moves the C linkage statements to enclose only the
declarations within a single header.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/glx/indirect_init.h')
-rw-r--r-- | src/glx/indirect_init.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/glx/indirect_init.h b/src/glx/indirect_init.h index 2ba01f56c3f..7fe9a96495d 100644 --- a/src/glx/indirect_init.h +++ b/src/glx/indirect_init.h @@ -36,6 +36,14 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glxclient.h" +#ifdef __cplusplus +extern "C" { +#endif + extern struct _glapi_table *__glXNewIndirectAPI(void); +#ifdef __cplusplus +} // extern "C" +#endif + #endif /* _INDIRECT_INIT_H_ */ |