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authorMark Janes <mark.a.janes@intel.com>2015-03-04 16:37:29 -0800
committerMatt Turner <mattst88@gmail.com>2015-03-05 10:21:40 -0800
commit237dcb4aa7c39c59bfd225ae3d73caf709be216d (patch)
tree9139b596ac2383fa3e4ada351b94000ba9319e5f /src/glx/indirect_init.h
parent2e4c95dfe2cb205c327ceaa12b44a9273bdb20dc (diff)
Fix invalid extern "C" around header inclusion.
System headers may contain C++ declarations, which cannot be given C linkage. For this reason, include statements should never occur inside extern "C". This patch moves the C linkage statements to enclose only the declarations within a single header. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/glx/indirect_init.h')
-rw-r--r--src/glx/indirect_init.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/glx/indirect_init.h b/src/glx/indirect_init.h
index 2ba01f56c3f..7fe9a96495d 100644
--- a/src/glx/indirect_init.h
+++ b/src/glx/indirect_init.h
@@ -36,6 +36,14 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxclient.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern struct _glapi_table *__glXNewIndirectAPI(void);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif /* _INDIRECT_INIT_H_ */