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author | Marek Olšák <[email protected]> | 2010-06-14 05:18:47 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-06-14 12:46:38 +0200 |
commit | cf3778bae03460325960d2aec0cd4cdf325299eb (patch) | |
tree | bb8fe4cad9fff52b0a4995c9889f18c141034e3b /src/glx/indirect_init.h | |
parent | 824c1f6a4a6d5ff2f93dee738f59173ffeb171f1 (diff) |
r300g: rewrite occlusion queries
The previous implementation had issues with queries spanning over several
command streams as well as using a very large number of queries.
This fixes flickering in Enemy Territory: Quake Wars. The driver now renders
everything correctly in this game and the graphics is awesome.
Diffstat (limited to 'src/glx/indirect_init.h')
0 files changed, 0 insertions, 0 deletions